[2019 TGDF] Making Games in 2019 and Beyond (Jonathan Blow)

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Shared November 8, 2019

2019 台北遊戲開發者論壇 Taipei Game Developers Forum(TGDF)

Official Website: https://2019.tgdf.tw/

Speaker:
Jonathan Blow / Game Designer & Programmer

Title: Making Games in 2019 and Beyond

Jonathan answers a series of questions from the community about design, programming, and putting everything together into a completed game that lives up to its original potential.

Post-session notes for context:

The selected questions and answers include some untold highs and lows during the development of Braid, the difficulty of pitching the game to platforms, or even finding artists who actually are willing to work on the project; by coincidence, the selected questions seemed to revolve around the theme of "communication" -- with hiring, with platforms and publishers, with your team, and eventually, with yourself.



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