The Simplest AI Trick in the Book

Watch on YouTube

Show annotations

Download is disabled.

203,410

3,743

119

Genre: Education

Family friendly? Yes

Wilson score: 0.9633

Rating: 4.8767 / 5

Engagement: 1.9%

GDC

Subscribe | 297K

Shared November 7, 2016

In this 2015 GDC lecture, DigiPen's Steve Rabin, Insomniac Games' Jonathan Adamczewski, Lockheed Martin's Kevin Dill, Maxis' Rez Graham, and Digital Extremes' Dan Brewer share a plethora of AI development techniques that skip past the complicated programming and get right into the basic psychology that will trick players into thinking they're in an episode of Westworld.

GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

Follow us on Twitter
https://twitter.com/Official_GDC

Check out our Facebook page for GDC exclusives
https://www.facebook.com/GameDevelope...

Visit our site: http://ubm.io/2ctNvqZ